Court IQ in 60 Seconds: Back Up on Dead Dinks, Crowds Aggressive Ones, Drive Late Arrivals
Summary
tanner.pickleball packs three pro-level spacing rules into under a minute.
Give a dead dink? Back up so you have time to read their attack. Hit an aggressive dink? Don’t spectate — step over the center line to shrink the court. If opponents are late getting to the kitchen, drive at them for pressure; amateurs drop and give the advantage away.
Key takeaways
- Dead dink → create space (back up) to read
- Aggressive dink → step over center and shrink the court
- Opponents late to kitchen → drive; don’t gift a drop
Action items
- In kitchen games, call your spacing choice after every dink (back up / crowd / drive)
- Track how often you drop when they are still transitioning — flip those to drives
